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REDACTOR/A |
PUBLICACIÓN |
PLATAFORMA |
PUNT |
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Arashi Gaiden
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13/06/2026 |

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73 |
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Arashi Gaiden is fast-paced, beautiful, and best of all, a national product that demonstrates the talent of Brazilian studios in creating creative and fun experiences. [...] This doesn't mean the game is free of problems. The bugs encountered during the campaign, especially those related to crashes and the save system, can generate moments of frustration; however, its strengths outweigh its flaws.
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despelote
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18/05/2025 |

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60 |
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despelote is a work with a strong cultural identity, which aims to tell a personal and meaningful story through video games. However, by prioritizing its documentary aesthetic, the title compromises the gameplay and doesn't deliver a satisfactory interactive experience.
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Enigma of Fear
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22/12/2024 |

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90 |
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Enigma of Fear not only delivers on what it promises, but also exceeds expectations in many aspects. The puzzles are exceptional, offering a level of challenge that is rare in current games, which often opt for more simplified experiences. Despite the limitations in combat and the limited variety of enemies, the game makes up for it with memorable and challenging boss battles, as well as a captivating narrative and an immersive setting.
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Gaucho and the Grassland
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18/07/2025 |

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59 |
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Gaucho and the Grassland is a game that has some good ideas, but fails to execute them convincingly.
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Hell Clock
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04/09/2025 |

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85 |
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The game has a very original theme, a considerable number of build options, several ways to improve our character, an interesting replayability factor, and also an easy-to-pick-up-and-play gameplay. On the downside, I can only mention that the enemies have too much health at times, and that the plot could explore its potential more.
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Mark of the Deep
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24/01/2025 |

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78 |
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I found the combat to be quite fun and, despite the low selection of equipment at the beginning, it managed to challenge and engage me in equal measure. I also found it fun to explore and find secrets, even if I did get a little lost at times or didn't really know where I came from or where I should go. These are small things, but they end up making a difference.
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Mexico, 1921. A deep slumber.
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11/09/2024 |

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74 |
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The idea of Mexico. 1921: A Deep Slumber is very good. The story surprised me positively, especially because of the way we are inserted into it.
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Sky Oceans: Wings for Hire
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08/11/2024 |

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70 |
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Although the game is beautiful and the premise is cool, in addition to the idea of exploring the air and being the bosses of our own crew, the dullness of several moments in the game, the bugs, the difficulties in controlling and the repetitiveness of the combat - in addition to its slowness and simplicity - end up making the title much less enjoyable than it should, and could, be.
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Vultures - Scavengers of Death
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14/05/2026 |

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78 |
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Vultures – Scavengers of Death, my dear friends, was a pleasant surprise and proof that, from time to time, it's worth trying some crazy mixes to see what happens. Even though it has a slip-up here and there, I feel that the title managed to show what it came for and blend well the feelings of the two styles it tried to implement.
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