FICHA DE CRÍTICA

Saviorless shines when players control Antar, evaluating a puzzle that might stretch across a few screens, then testing possibilities and contemplating how to reach a collectible. Combat isn’t as engaging as the platforming or the puzzle solving, and checkpoint placement is pretty bad. Thankfully, the world is intriguing enough to counter potential frustration.

Leer análisis completo en su medio original
85
 
03/04/2024
Añadir o corregir información

  Compartir