Astor: Blade of the Monolith feels like a game that needed a few more months to cook. The gameplay is underdeveloped, there are multiple bugs, and and the plot really could’ve done with some punching up. While this adventure has potential for improvement, but it’s very difficult to find reasons to recommend it in its current state.
In the end, No Place for Bravery lives or dies based on the strength of its combat system. Other aspects like its graphics, music, and storytelling are passable without being outright noteworthy, but an action RPG must nail its combat, and here the game falters.