TÍTULO |
REDACTOR |
PUBLICACIÓN |
PLATAFORMA |
PUNT |
Dicefolk
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27/02/2024 |
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80
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Dicefolk gets a lot right, and the developers clearly thought hard about how to take a fundamentally dice-based game, and make something that players could enjoy as a tactical roguelike, where randomness does not result in frustrating failures. However, Dicefolk is, ultimately, a pastiche with very little of its own creative identity, and I do think this is going to limit its audience to only the most hardcore Slay the Spire fans. But, then again, it’s not my job to worry about the commercial viability of a game. For those who simply cannot get enough of roguelikes, Dicefolk is yet another one for you to play.
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Cris Tales
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20/07/2021 |
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80
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I really hope the other platforms that Cris Tales has been released on have better performance, because those loading times alone take something special, and unfortunately undermine it. This is one of those rare times to me where technical issue really do mess with the experience, disrupting the carefully-structured panic and pulling players away from the breathtaking art. There's still a lot to love about Cris Tales, and the vision is beautiful and evocative. But we are in 2021 and battles in an JRPG shouldn't require a loading screen. No matter how beautiful and heartfelt they are.
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Bug Fables: The Everlasting Sapling
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05/06/2020 |
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70
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One of the issues that people have with some of the more recent Mario RPG titles is that they've become gimmicky and rather shallow as a consequence. Bug Fables is nowhere near as refined as Nintendo's efforts, but they also represent a back-to-basics approach to the mechanics and structure of these games. For many people that will be appealing, and Bug Fables is indeed an appealing effort by a small team. It would be great to see the team come back with something a little more refined with a second outing.
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