¿Quieres añadir o editar tus datos en DeVuego? Entrar en DeVuego MODO: Edición_
Presskit
SMIB: Mission Cure
Virtual Arts Studio
2020
PRESSKIT
SMIB: Mission Cure
  Capturas
Captura 1 de SMIB: Mission Cure

Captura 2 de SMIB: Mission Cure

Captura 3 de SMIB: Mission Cure

Captura 4 de SMIB: Mission Cure

Captura 5 de SMIB: Mission Cure

Desarrollado por Virtual Arts Studio
Web X (Twitter) Facebook LinkedIn Instagram YouTube
Virtual Arts Studio

Lanzamientos
19/11/2020 Windows
19/11/2020 Mac OS

Enlaces a tiendas Steam
Idiomas Inglés (Texto) Inglés (Voces)

SMIB: Mission Cure

Géneros Casual Enlaces Twitch IGDB Descripción corta

SMIB es un pequeño robot con un gran problema. La humanidad ya no puede sonreír y envió a SMIB al espacio para encontrar la cura. Necesita que TÚ programes remotamente sus rutas en su mayor misión: una aventura por los planetas más exóticos del Universo. ¡Resuelve acertijos, encuentra la cura y trae a SMIB de regreso a la Tierra!

Descripción extendida


SMIB (Space Multitask Intelligent Bot) is a small and smart robot created by humans for critical missions. It can be sent to planets in diverse environments, being remotely monitored and controlled by operators on Earth.

Its current mission is the most important so far: a strange syndrome is threatening people all over planet Earth - they are not able to smile anymore!

Scientists have developed a formula that can be the cure. The problem is: its components can only be found in distant planets.

So now SMIB will be sent to these planets and you, as the most senior operator, recruited back from retirement due to your unique familiarity with SMIB, will have to program it, defining its movements and actions so that it completes his tasks safely.

Carefully analyze each scenario and plan the route by using the limited supply of energy, the strategic recharge stations, and the special tools.

  • In each new Area, SMIB will show up in a position far from the exit. The player will have to program it to reach the exit successfully.
  • Gameplay has two phases: in the planning phase, SMIB is on hold, the player analyzes the Area and places the commands where appropriate.
  • Programming is made by placing, along SMIB's previewed path, commands like: change direction, jump, push an object, among others.

  • Once planning is complete, the player presses the Play button, and the Execution phase begins: SMIB starts moving ahead until it reaches a command placed by the player, executes the command and goes on, until reaching another command, an obstacle, or (hopefully!) the exit.

  • But be careful: SMIB battery has a limited capacity of executing commands: if the number of available commands is not enough to reach the exit, planning has to aim to reach one of the intermediate recharge stations available in the scenes. Once recharged, plan the next path to finally reach the exit.

  • Each different planet will have a sequence of Areas, and the desired formula component will be found in the final Area.

Help SMIB find the cure and bring it back to Earth!
Video(s)

Vídeo alojado en DeVuego
Sobre Virtual Arts Studio

Virtual Arts Studio es un estudio de desarrollo de videojuegos con sede en Campinas, , , fundado en 2022.

Como estudio de desarrollo ha creado cuatro videojuegos españoles, entre otros el DLC Diorama Builder - Diorama Builder - Noir City (2024), Hamster on Rails (2023), y The Awakening of Mummies (2021).

Puedes saber más sobre Virtual Arts Studio a través de su página web o de sus perfiles en X (Twitter), Facebook, LinkedIn, Instagram, o YouTube.


Esta biografía ha sido generada automáticamente por DeVuego a partir de la información almacenada en su base de datos, por lo que puede ser incompleta.

Este presskit de SMIB: Mission Cure ha sido generado automáticamente por DeVuego a partir de la información almacenada en su base de datos.

Añadir o corregir información

  Compartir


Volver a la ficha