I was initially hooked by 9 Years of Shadows, and I still have nothing negative to say about the game’s music or visuals, but then I realized that the game didn’t have anything interesting to show me after the Poseidon armor. The predictable level structure, meaningless upgrades, uninteresting enemies, mechanically boring boss fights, and stale combat make it a repetitive slog to go through.
FOBIA: St. Dinfna Hotel can be best described as a very competent and enjoyable alternative for gamers who enjoyed Resident Evil 7 or Village. It is certainly not perfect, but has nothing broken about it either. Its story is told effectively and has some genuine scares that will make your blood run cold. Classic horror fans will definitely appreciate what FOBIA: St. Dinfna Hotel offers.
Fighting waves of boogers could have been fun if the mechanics were refined. The ugly and garish visuals with unappealing characters also might have been tolerable if the gameplay loop wasn’t so repetitive. With some rebalancing and checkpoints before bosses, Popslinger could have been a decent guilty pleasure.