Developer profile
Latin American Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| FOBIA - St. Dinfna Hotel | 2022 | Pulsatrix Studios | Sound Designer |
Industry profile
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As a developer his most common role is Sound Designer. He has participated in one latin american video games, specifically FOBIA - St. Dinfna Hotel (Pulsatrix Studios, 2022), where he took part as Sound Designer.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| FOBIA - St. Dinfna Hotel | 2022 | Pulsatrix Studios | Sound Designer |